New properties! Nice interesting stuff. You can also turn it off and on.
Details
SHA-1: 0e11f168dbb26ee0b2e0161d76fec91664cdc3cb
* EEVEE-Next: Expose Fast GI ray and step count
This allow to reduce the amount of noise and reduce
the lost energy caused by low thickness and large
stride (low sample count).
Actual number of rays is twice the UI count.
Details
SHA-1: 8a7b9f6f6605e8bdae5f01b9a63a132db2121a96
* EEVEE-Next: Add option to turn off GI
This new `Method` property allows to replace Diffuse GI
by simple ambient occlusion. This can be desirable for
performance or look.
This doesn't add the memory savings but there are already
some performance gain by using this option.
Details
SHA-1: 66af5ed445821dd92f3e08b80e3ff08b6d83ead7
* EEVEE-Next: Add fast GI max distance
This is implemented as a separate parameter from AO
since the AO can be tweaked for the AO pass.
New properties! Nice interesting stuff. You can also turn it off and on.
Details
SHA-1: 0e11f168dbb26ee0b2e0161d76fec91664cdc3cb * EEVEE-Next: Expose Fast GI ray and step count This allow to reduce the amount of noise and reduce the lost energy caused by low thickness and large stride (low sample count). Actual number of rays is twice the UI count.Details
SHA-1: 8a7b9f6f6605e8bdae5f01b9a63a132db2121a96 * EEVEE-Next: Add option to turn off GI This new `Method` property allows to replace Diffuse GI by simple ambient occlusion. This can be desirable for performance or look. This doesn't add the memory savings but there are already some performance gain by using this option.Details
SHA-1: 66af5ed445821dd92f3e08b80e3ff08b6d83ead7 * EEVEE-Next: Add fast GI max distance This is implemented as a separate parameter from AO since the AO can be tweaked for the AO pass.