BibliothecaDAO / eternum

onchain eternal game
https://eternum.realms.world
MIT License
49 stars 38 forks source link

balancing #2110

Closed ponderingdemocritus closed 1 week ago

ponderingdemocritus commented 1 week ago

Summary by CodeRabbit

Release Notes

These updates aim to enhance user experience through improved aesthetics and balanced gameplay mechanics.

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Name Status Preview Comments Updated (UTC)
eternum ✅ Ready (Inspect) Visit Preview 💬 Add feedback Nov 15, 2024 7:56pm
eternum-docs ❌ Failed (Inspect) Nov 15, 2024 7:56pm
eternum-landing ❌ Failed (Inspect) Nov 15, 2024 7:56pm
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coderabbitai[bot] commented 1 week ago

[!CAUTION]

Review failed

The pull request is closed.

Walkthrough

This pull request introduces modifications across several components and constants in the codebase. Notably, the BaseContainer component gains a new optional property scrollbarSide, allowing for customizable scrollbar positioning. The styling of the BaseContainer is enhanced in both the left and right navigation modules, adding rounded corners and borders. Additionally, various constants related to resource production and troop food consumption are adjusted, affecting gameplay dynamics and resource allocation.

Changes

File Path Change Summary
client/src/ui/containers/BaseContainer.tsx Added optional property scrollbarSide to BaseContainerProps. Modified className in BaseContainer.
client/src/ui/modules/navigation/LeftNavigationModule.tsx Updated BaseContainer styling to include rounded corners and borders. No changes to logic.
client/src/ui/modules/navigation/RightNavigationModule.tsx Enhanced BaseContainer styling with rounded corners and borders. No changes to logic.
sdk/packages/eternum/src/constants/global.ts Updated several constants: HYPERSTRUCTURE_POINTS_PER_CYCLE, HYPERSTRUCTURE_POINTS_ON_COMPLETION, STARTING_RESOURCES_INPUT_PRODUCTION_FACTOR, and mercenary upper bounds.
sdk/packages/eternum/src/constants/quests.ts Modified resource amounts for various quest types, including increases and new assignments.
sdk/packages/eternum/src/constants/resources.ts Adjusted output values for resources and significantly reduced input amount for Donkey.
sdk/packages/eternum/src/constants/troops.ts Increased food consumption values for Paladin, Knight, and Crossbowman.
client/src/hooks/context/policies.tsx Removed double quotes around keys in policies array, preserving structure and content.
client/src/three/sound/utils.ts Simplified assignment in playBuildingSound function without altering logic.
client/src/ui/components/bank/LiquidityTable.tsx Reformatted filtering logic for filteredResources for improved readability.
landing/schema.graphql Updated ModelUnion definition by removing leading pipe from eternum_AcceptOrder.

Possibly related PRs

Suggested reviewers

🐇 In the code, we hop and play,
With scrollbars now in a new way.
Borders round, a golden gleam,
In the UI, we build our dream!
Resources shift, and troops consume,
In this world, we all shall bloom! 🌼


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