Closed cwastche closed 3 months ago
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Name | Status | Preview | Comments | Updated (UTC) |
---|---|---|---|---|
eternum | โ Ready (Inspect) | Visit Preview | ๐ฌ Add feedback | Jun 13, 2024 11:41am |
โฑ๏ธ Estimated effort to review [1-5] | 3 |
๐งช Relevant tests | No |
๐ Security concerns | No |
โก Key issues to review |
Possible Bug: The `useEffect` hook in `HintBox` component checks if `quest.completed` is false to reset `isLoading`. However, there might be scenarios where the quest completion status changes to true, and `isLoading` should be reset as well. Consider handling the case when the quest gets completed. |
Code Clarity: The renaming of the import from `quests` to `QuestOSWindow` might confuse future maintainers if not documented properly outside of the PR. Ensure that the context of this change is clear in the codebase or documentation. |
Category | Suggestion | Score |
Possible bug |
Ensure
___
**The removal of the | 9 |
Possible issue |
Refine the logic inside useEffect to prevent unnecessary popup toggling___ **TheuseEffect hook used to toggle the popup based on firstUnclaimedQuest and isPopupOpen might cause unintended side effects if not handled carefully. Ensure that the conditions inside the useEffect are precise to avoid unnecessary toggling of the popup, which could lead to performance issues or user interface inconsistencies.** [client/src/ui/components/hints/HintBox.tsx [110-114]](https://github.com/BibliothecaDAO/eternum/pull/922/files#diff-5cf22aac8f0607d764110992d7cb5eac12ced82af11478c86e79fd3659cefc6aR110-R114) ```diff useEffect(() => { - if (firstUnclaimedQuest === undefined && isPopupOpen(QuestOSWindow)) { + const shouldClosePopup = firstUnclaimedQuest === undefined && isPopupOpen(QuestOSWindow); + if (shouldClosePopup) { togglePopup(QuestOSWindow); } -}, [firstUnclaimedQuest]); +}, [firstUnclaimedQuest, isPopupOpen, QuestOSWindow]); ``` Suggestion importance[1-10]: 8Why: Refining the logic inside the `useEffect` hook is important to prevent unnecessary toggling, which can improve performance and user experience. | 8 |
Maintainability |
Improve the clarity and consistency of the import alias for better code readability___ **Consider renaming the import alias forquests from QuestOSWindow to something more descriptive and consistent with its usage. The current name QuestOSWindow might be misleading as it suggests a type of window or UI component rather than a configuration object.** [client/src/ui/components/hints/HintBox.tsx [7]](https://github.com/BibliothecaDAO/eternum/pull/922/files#diff-5cf22aac8f0607d764110992d7cb5eac12ced82af11478c86e79fd3659cefc6aR7-R7) ```diff -import { quests as QuestOSWindow } from "../../components/navigation/Config"; +import { quests as questsConfig } from "../../components/navigation/Config"; ``` Suggestion importance[1-10]: 7Why: The suggestion improves code readability and maintainability by using a more descriptive alias, but it is not crucial for functionality. | 7 |
Performance |
Simplify or remove unnecessary useEffect to enhance performance and code cleanliness___ **TheuseEffect hook that sets isLoading to false when quest.completed is false could be simplified or removed if it only sets isLoading to a value it already holds. If the intention is to ensure isLoading is false when a quest is not completed, consider handling this logic where quest.completed changes, or ensure isLoading is not set to true unnecessarily elsewhere.** [client/src/ui/components/hints/HintBox.tsx [37-41]](https://github.com/BibliothecaDAO/eternum/pull/922/files#diff-5cf22aac8f0607d764110992d7cb5eac12ced82af11478c86e79fd3659cefc6aR37-R41) ```diff -useEffect(() => { - if (quest.completed === false) { - setIsLoading(false); - } -}, [quest]); +// Consider removing or refactoring this useEffect if redundant ``` Suggestion importance[1-10]: 6Why: Simplifying or removing the `useEffect` hook can enhance performance and code cleanliness, but it requires careful consideration to avoid breaking existing functionality. | 6 |
User description
PR Type
Bug fix, Enhancement
Description
useEffect
to reset the loading state when the quest is not completed.togglePopup
call from thefinally
block inhandleClaimResources
to prevent premature popup closure.quests
toQuestOSWindow
for better clarity.Changes walkthrough ๐
HintBox.tsx
Fix quest claim loading state and popup behavior
client/src/ui/components/hints/HintBox.tsx
useEffect
to reset loading state when quest is not completed.togglePopup
call fromfinally
block inhandleClaimResources
.quests
toQuestOSWindow
.