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BibliothecaDAO
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realms-contracts
Realms Monorepo for Ethereum contracts and Starknet contracts.
https://bibliothecadao.xyz/
MIT License
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V0.3 Updates
#370
loothero
opened
1 year ago
0
Apply elemental bonus to raw attack HP
#369
loothero
closed
1 year ago
0
double gold bonus for defeating beasts
#368
loothero
closed
1 year ago
0
increase difficulty level cliff from 4 to 6
#367
loothero
closed
1 year ago
0
Market incorrectly accepts bid equal to current top bid
#366
loothero
closed
1 year ago
0
V0.21 Game Updates
#365
loothero
opened
1 year ago
0
Increase item greatness each attack / defense
#364
loothero
opened
1 year ago
0
Grant bonus starting stats based on Order
#363
loothero
opened
1 year ago
1
Increase starting gold from 20 to 40
#362
loothero
closed
1 year ago
0
Utilize Rings to impact discoveries
#361
loothero
opened
1 year ago
1
minting an adventurer without starter weapon shouldn't be allowed by contract
#360
loothero
opened
1 year ago
0
Charisma not lowering minimum bid for items
#359
loothero
opened
1 year ago
0
increase base chance of fleeing, avoiding obstacles, and avoiding ambush
#358
loothero
closed
1 year ago
0
Starter beast for Short Sword is wrong
#357
loothero
closed
1 year ago
0
Charisma minimum bid was lowered to 0 instead of raised to 3
#356
loothero
closed
1 year ago
0
Dead adventurers still have gold balance which impacts market size
#355
loothero
closed
1 year ago
0
Item Stat modifier bug
#354
loothero
closed
1 year ago
0
Magical beast drop rate higher than other types
#353
loothero
closed
1 year ago
0
Grant additional stat boost for the +1 modifier at greatness 20
#352
loothero
closed
1 year ago
0
Add ability to ambush idle adventurers
#351
loothero
opened
1 year ago
0
Increase cost of potion as adventurer levels
#350
loothero
closed
1 year ago
0
Scale obstacle difficulty with Adventurer Level
#349
loothero
closed
1 year ago
0
Increase max level and health scaling for beasts by ~50%
#348
loothero
closed
1 year ago
0
items being assigned wrong names
#347
loothero
closed
1 year ago
1
improve elemental damage modifiers
#346
loothero
closed
1 year ago
1
Remove obsolete Loot.Cairo
#345
loothero
closed
1 year ago
0
Gold allocations at higher level is too high
#344
loothero
closed
1 year ago
1
beast ambush damage higher than expected
#343
loothero
closed
1 year ago
1
beast ambush damage not applied to adventurer
#342
loothero
closed
1 year ago
1
scaling back gold earned from slaying beasts at level 10+
#341
spaghettiOnToast
closed
1 year ago
0
Bug: upgrading vitality gives 10 health, not 20
#340
palomato
closed
1 year ago
1
apply item state modifiers on greatness increase
#339
loothero
closed
1 year ago
0
make discoveries scale with adventurer level
#338
loothero
closed
1 year ago
0
adventurer should get counter attacked when they fail to flee
#337
loothero
closed
1 year ago
0
increase rate of adventurer and item leveling
#336
loothero
closed
1 year ago
0
beast level and health randomness range should scale with adventurer level
#335
loothero
closed
1 year ago
0
ambush should happen on beast discovery
#334
loothero
closed
1 year ago
0
Character animation blocks menu buttons
#333
palomato
closed
1 year ago
1
Provide an option to sell any item for 3 gold
#332
loothero
closed
1 year ago
1
Change critical hit to a variable damage system
#331
loothero
closed
1 year ago
2
Give bonus damage when attacking a beast with the same name as your item
#330
loothero
closed
1 year ago
1
Repurpose HighScoreReward event for new top score
#329
loothero
closed
1 year ago
1
item xp not increasing
#328
loothero
closed
1 year ago
0
reward top 3 scores with lords tokens
#327
loothero
closed
1 year ago
0
325 increase item xp issuance
#326
loothero
closed
1 year ago
1
Increase item XP issuance
#325
loothero
closed
1 year ago
1
closes#318: Grant shop discount for charisma stats
#324
loothero
closed
1 year ago
1
assign random names to beasts
#323
loothero
closed
1 year ago
0
Investigate OOM on devnet
#322
loothero
closed
1 year ago
1
Enable devnet to support HTTPS
#321
loothero
closed
1 year ago
1
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