Summary: We currently arrange the first battle the adventurer encounters to be an easy win. The adventurer will always discover a low level beast and it will always be the opposite elemental of their starting item. To keep this part of the code simple and predictable, we should prevent the adventurer from buying any items at the auction until they complete it which will result in them leveling up to level 2
To Do: Add an assert to LootAracadeMarket.cairo bid_on_item() to ensure the adventurer level is level 2 or higher
Summary: We currently arrange the first battle the adventurer encounters to be an easy win. The adventurer will always discover a low level beast and it will always be the opposite elemental of their starting item. To keep this part of the code simple and predictable, we should prevent the adventurer from buying any items at the auction until they complete it which will result in them leveling up to level 2
To Do: Add an assert to LootAracadeMarket.cairo bid_on_item() to ensure the adventurer level is level 2 or higher