Currently the text rendered in gameplay is using IMGUI, which renders on top of all of the scene (including the pause menu). Correctly rendering this with simple text labels should have it appear properly in the scene, and possibly (unproven) improve performance.
Currently the text rendered in gameplay is using IMGUI, which renders on top of all of the scene (including the pause menu). Correctly rendering this with simple text labels should have it appear properly in the scene, and possibly (unproven) improve performance.