It would be nice to have Extra Song UI show two more values of data during gameplay:
The current amount of Star Power you have as a value.
This could be represented as a percentage where 0% is no star power and 100% is full star power (with 50% being the activation cutoff).
The current percentage of notes hit.
This can simply be a calculation of notes hits divided by notes passed.
One quirk is that you will always get 0 divided by 0 before the first note, which typically should give NaN%. Perhaps this should be changed to 100%, and any other possible 0/0 scenarios should be changed too.
The current percentage through the song.
Again nice and simple based on the current progress divided by the total song length (although it will try and surpass 100% at the very end of the song so maybe cap that).
It would be nice to have Extra Song UI show two more values of data during gameplay: