Closed ozon closed 10 years ago
Do you feel up to the task ? The goal would be to implement the BF4 parser while minimizing the number of lines changed to the BF3 parser.
I got the Server docs now and can start coding. After a short overview, I would say that has not changed much. Ideas to the FairFight system?
Hi, I have a server up and running at the moment with a base mod to the BF3 parser, trying to work out how todo a pull to then upload my version as a base.
Hi, If you look at https://github.com/BigBrotherBot/big-brother-bot/pull/101 this has the initial working parser, it is going to need more work but does work as of now.
Hm....just work on the parser too in this moment.
My GSP say that server go today online. Whatever. I plan to push my changes if all stuff working - includes /test/* and a live test.
Hi,
Just do a merge/pull of mine its already done and working no point doing it twice :-)
@Dwarfer, you have some issues in your code. As example; vars like ranked
or bannerUrl
are removed. Some new vars like commander
are missed. I have no interest to merge your code and correct errors.
In addition, I try to document the changes so that plugin developers have it easier to port plugins. Other issues must also be addressed. As example, how we handle the 'official' and 'ranked' mode. The 'official' mode dosnt allow kick/ban players.
@ozon, I know there are still some items missing and those seem to be "un documented" like the bannerURL is and are still there as can be clearly seen here http://battlelog.battlefield.com/bf4/servers/show/pc/bd70325f-2a95-4046-b255-57e9cbe75e45/. I know its supposedly a "known issue" but it would seem that the bannerURL is not going away just maybe changing the name slightly (from my sources) I can also already see that some of the new vars documented don't work and throw up an UnknownCommand in B3 and Procon.. So I would not take what the Admin Document for gospel at this stage :-)
Don't forget that the initial rcon documentation is/was lacking for BF3 when it came out and we had the same fun then doing the port/setup. from my experience with the BF2, BF3 and more than likely BF4 release we will see some changes again within the first 2-4 weeks and will probably have to start again :-)...
As it stands now myself and I know allot of other admins are more interested in having B3 working so we can track, record and warn players and from what I can see at the moment (just kicked a player with the telnet plugin) things are working like that with my MOD.. is it a long term MOD probably not, does/will it work to serve the current needs for B3 in BF4 YES (from my testing)
Hi guys,
It is nice to see different persons willing to help with the BF4 support in B3 :)
If you are to share work between the two of you (or more persons) there will be need for a bit of coordination so one does not code the same feature as the other did. If you want you can use the github issues to document the different subtasks to be done for BF4.
A few things to be aware of:
@ozon @Dwarfer : what should I do with pull request #101 ?
Can you both agree on how to get started with the BF4 parser and tell me which pull request to merge first ? It is OK to send pull requests for BF4 even before it is entirely done.
side note: I've updated the 1st post of this issue with a link to a BF4 rcon support forum where at least one of the DICE employees is lurking.
You force me to publish unfinished code..... that destroy all my plans :( My branch; https://github.com/ozon/big-brother-bot/tree/features/bf4_parser
OK, Well if you going to base off this then fine, however you need to change the following
You need to change line 41 from this to that
BF4_REQUIRED_VERSION = 1149977
BF4_REQUIRED_VERSION = 86637
Re force well as I said mine was just to get it working you can/could still go and complelty re change when your ready then publish but either way OK.
The R7 server patch fixes some thinks - c1302364706eff98ec4fbde8f26d55048513997d. There were and are issues that we should check.
The BF4 parser is on par with the BF3 parser. B3 supports BF4.
DICE has not released any documentation. But I open this issue to avoid future parallel developments.
Edit by Courgette:
Please use this issue for synchronizing efforts between those who which to contribute on the BF4 parser.
ressources