Made all puzzle rooms (except puzzle_9) workable with portal setup
created entry and exit portals in each room. Said entry portals are the ones at the top-right corner of each puzzle design map, ready to be moved into the maze.
Implemented memory cards in each room
A lot of the remaining mirrors/lasers require an additional event page to make them non-interactable after touching the memory card.
Transfer player command needed for each of the memory cards (except major memories)
Made all puzzle rooms (except puzzle_9) workable with portal setup
A lot of the remaining mirrors/lasers require an additional event page to make them non-interactable after touching the memory card. Transfer player command needed for each of the memory cards (except major memories)