Closed BikeLinc closed 2 years ago
Make drawing sprites as simple as possible from the public API standpoint.
Look at other engines sprite API's.
Thinking about sprite constructors, the ones I am going to implement now are the following:
Sprite( Texture texture, Transform transform )
Sprite( Texture texture, int width, int height, Transform )
Make drawing sprites as simple as possible from the public API standpoint.
Look at other engines sprite API's.