BioDynaMo / biodynamo

BioDynaMo is a high-performance and modular, agent-based simulation platform.
Apache License 2.0
96 stars 46 forks source link

Fix typos #273

Closed TobiasDuswald closed 1 year ago

TobiasDuswald commented 2 years ago

There are a bunch of typos in the repositories that should be fixed. The following tool can help: codespell

Subset thereof:

❯ codespell ../src                                                                                                   ─╯
../src/neuroscience/neurite_element.cc:548: daugthers ==> daughters
../src/neuroscience/neurite_element.cc:641: lenght ==> length
../src/neuroscience/neurite_element.cc:988: alreay ==> already
../src/neuroscience/neuron_soma.cc:141: seperated ==> separated
../src/neuroscience/neurite_element.h:176: physicaly ==> physically
../src/neuroscience/neurite_element.h:316: euclidian ==> euclidean
../src/neuroscience/neurite_element.h:426: retuns ==> returns
../src/neuroscience/param.h:98: Minumum ==> Minimum
../src/core/simulation.h:46: containes ==> contains, container, contained
../src/core/simulation.h:203: initialzes ==> initializes
../src/core/scheduler.cc:69: displacment ==> displacement
../src/core/scheduler.cc:424: Simualte ==> Simulate
../src/core/algorithm.h:72: occurence ==> occurrence
../src/core/interaction_force.cc:249: ABSOLUTLY ==> ABSOLUTELY
../src/core/interaction_force.cc:251: numer ==> number
../src/core/interaction_force.cc:253: numer ==> number
../src/core/scheduler.h:75: numer ==> number
../src/core/resource_manager.h:352: methos ==> methods, method
../src/core/resource_manager.h:418: envrionment ==> environment
../src/core/simulation_backup.h:74: statics ==> statistics
../src/core/resource_manager.cc:255: acessing ==> accessing
../src/core/resource_manager.cc:267: cummulative ==> cumulative
../src/core/resource_manager.cc:273: cummulative ==> cumulative
../src/core/resource_manager.cc:275: cummulative ==> cumulative
../src/core/simulation.cc:591: overriden ==> overridden
../src/core/model_initializer.h:294: accross ==> across
../src/core/simulation_backup.cc:30: overriden ==> overridden
../src/core/behavior/growth_division.h:51: exising ==> existing
../src/core/visualization/paraview/default_insitu_pipeline.py:302: Visualizaton ==> Visualization
../src/core/operation/mechanical_forces_op_cuda.cc:169: nWe ==> new
../src/core/operation/mechanical_forces_op_cuda.cc:303: signficantly ==> significantly
../src/core/operation/mechanical_forces_op_cuda.cc:313: signficantly ==> significantly
../src/core/operation/mechanical_forces_op_opencl.cc:79: kernal ==> kernel
../src/core/operation/mechanical_forces_op_opencl.cc:104: nWe ==> new
../src/core/gpu/cuda_error_chk.h:24: ans ==> and
../src/core/gpu/cuda_error_chk.h:25: ans ==> and
../src/core/util/progress_bar.h:31: informatoin ==> information
../src/core/util/jit.h:34: ambigous ==> ambiguous
../src/core/util/jit.h:43: ambigous ==> ambiguous
../src/core/util/random.cc:70: Gaus ==> Gauss, gauze
../src/core/util/random.cc:71: Gaus ==> Gauss, gauze
../src/core/util/random.cc:185: Gaus ==> Gauss, gauze
../src/core/util/cpptoml.h:40: occured ==> occurred
../src/core/util/tuple.h:93: occurence ==> occurrence
../src/core/util/jit.cc:125: ambigous ==> ambiguous
../src/core/util/random.h:301: Gaus ==> Gauss, gauze
../src/core/util/random.h:349: gaus ==> gauss, gauze
../src/core/multi_simulation/algorithm/particle_swarm.cc:70: inout ==> input, in out
../src/core/multi_simulation/algorithm/particle_swarm.cc:118: inout ==> input, in out
../src/core/multi_simulation/algorithm/particle_swarm.cc:135: inout ==> input, in out
../src/core/diffusion/euler_grid.h:35: infomation ==> information
../src/core/diffusion/diffusion_grid.cc:41: misssing ==> missing
../src/core/diffusion/diffusion_grid.cc:163: boudary ==> boundary
../src/core/diffusion/diffusion_grid.h:167: retrun ==> return
../src/core/param/param.h:458: ommited ==> omitted
../src/core/param/param.h:539: contigous ==> contiguous
../src/core/param/param.h:541: contigous ==> contiguous
../src/core/param/command_line_options.cc:113: overriden ==> overridden
../src/core/param/param_group.h:54: ommited ==> omitted
../src/core/container/agent_vector.h:36: initilized ==> initialized
../src/core/container/agent_vector.h:48: initilized ==> initialized
../src/core/container/shared_data.h:24: cachline ==> cacheline
../src/core/container/shared_data.h:42: cachline ==> cacheline
../src/core/container/agent_uid_map.h:26: contigous ==> contiguous
../src/core/container/inline_vector.h:41: containes ==> contains, container, contained
../src/core/container/inline_vector.h:44: exept ==> except, exempt
../src/core/container/inline_vector.h:225: Maxium ==> Maximum
../src/core/environment/uniform_grid_environment.h:270: euclidian ==> euclidean
../src/core/environment/uniform_grid_environment.h:319: converstion ==> conversion, conversation
../src/core/environment/uniform_grid_environment.h:319: loosing ==> losing
../src/core/environment/uniform_grid_environment.h:364: loosing ==> losing
../src/core/environment/uniform_grid_environment.h:452: loosing ==> losing
../src/core/environment/uniform_grid_environment.h:532: mutliple ==> multiple
../src/core/environment/uniform_grid_environment.h:697: loosing ==> losing
../src/core/execution_context/copy_execution_context.h:30: commited ==> committed
../src/core/execution_context/in_place_exec_ctxt.cc:128: uncommited ==> uncommitted
TobiasDuswald commented 1 year ago

done ✅