Open r0xx0rd-teh-x0xx0r opened 7 months ago
This is the standalone Version, no Instruments are shown, same Behavior in the AU and AUv3 Version
Maybe this isnt the plugins fault but Apple Gatekeeper, i can replicate this behavior on version 2.3.3 of the plugin when i refuse to give it folder access.
I Know this problem is likely abandoned, but i just cannot get it to work in Logic or macOS in general.
VST - not detected VST3 - not detected AU Component - detected, but i doesn´t load sf2 files AUv3 - same as Component
Also i am not able to build it using the cmake instruction because it cant find libsndfile
The last version that is working is 2.3.3, perfectly infact, but it is not a native arm64 Binary so it will not be supported in Logic when Apple drops Rosetta2 support. Also i cannot get it to build using the old xcode instructions either.
Unfortunately this plugin is the only one that supports loading extracted soundfonts from DS Games and perfectly mapping them to the midi file. It makes the workflow SO MUCH EASIER by not having to assign instruments manually
If you could maybe pick it up or kindly just compile an arm64 Binary of Version 2.3.3 that would be perfect.