Bisa / factorio-init

Factorio init script
MIT License
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Running server with custon arguments (debian 8) #119

Closed BladeRavinger closed 6 years ago

BladeRavinger commented 6 years ago

I have spent the day trying to get a factorio server running. this script would not download the game so i did it manually and using the script installed from tar.

before that i had to update the username/usergroup from factorio to a user i had created. then changed the install and run DIR from /opt/ to one of my choosing, within the users /home/ dir

my log file is as follows

0.023 Program arguments: "/true/path/to/factorio/bin/" "--config" "/path/to/config.ini" "--port" "34197" "--start-server-load-latest" "--server-settings" "/path/to/server-settings.json" 0.023 Read data path: /path/to/factorio/data 0.023 Write data path: /path/to/factorio 0.023 Binaries path: /path/to/factorio/bin 0.031 System info: [CPU: Intel Core Processor (Haswell, no TSX), 1 core, RAM: 3869MB] 0.031 Running in headless mode 0.034 Loading mod core 0.0.0 (data.lua) 0.039 Loading mod base 0.15.34 (data.lua) 0.136 Loading mod base 0.15.34 (data-updates.lua) 0.167 Checksum for core: 1519575497 0.167 Checksum of base: 1503927233 0.275 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1505732291 0.275 Info PlayerData.cpp:65: Cloud player-data.json unavailable 0.276 Custom inputs active: 0 0.276 Factorio initialised 0.277 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection. 0.277 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(Ready) to(Closed) 0.285 Goodbye

i have no idea why it just shuts down, with and without the deamon

BladeRavinger commented 6 years ago

server is currently running fine using manual start commands, mounted in screen

Bisa commented 6 years ago

Not sure if ur still around, if you are and in need of help - feel free to reopen :)