BitCrackers / AmongUsMenu

AmongUsMenu is a Cheat Menu for the popular Game Among Us.
GNU General Public License v3.0
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Among us Crashes when trying to join a new lobby #217

Closed FeyrisTan closed 2 years ago

FeyrisTan commented 3 years ago

Exactly what the title says. The error message appearing on screen is: SVR_STRMISS

Using debug build. Dont know if the log is actually the aum-log.txt but thats all I found so:

[DEBUG - AUM - GetCRC32] CRC32 of "C:\Program Files (x86)\Steam\steamapps\common\Among Us\GameAssembly.dll" is ea2527f3 [INFO - AUM - Run] AmongUsMenu - Jul 8 2021 - 23:17:02 Build: Debug_Version Commit: 240d4d31046771dce91e491f21aa0a5f735b9a23 - HEAD Among Us Version: 2021.6.30

[DEBUG - AUM - cctor_finished] Class AmongUsClient Has Static Constructor: false [DEBUG - AUM - Run] Game::pAmongUsClient is 0x09ED29D8 -> 0x00000000 [DEBUG - AUM - cctor_finished] Class GameData Has Static Constructor: true [DEBUG - AUM - Run] Game::pGameData is 0x09ED2B90 -> 0x00000000 [DEBUG - AUM - cctor_finished] Class PlayerControl Has Static Constructor: true [DEBUG - AUM - Run] Game::pGameOptionsData is 0x09ED4D94 -> 0x1A71CD20 [DEBUG - AUM - cctor_finished] Class PlayerControl Has Static Constructor: true [DEBUG - AUM - Run] Game::pAllPlayerControls is 0x09ED4D98 -> 0x1A72BCC0 [DEBUG - AUM - cctor_finished] Class PlayerControl Has Static Constructor: true [DEBUG - AUM - Run] Game::pLocalPlayer is 0x09ED4D90 -> 0x00000000 [DEBUG - AUM - cctor_finished] Class ShipStatus Has Static Constructor: false [DEBUG - AUM - Run] Game::pShipStatus is 0x1D609A88 -> 0x00000000 [DEBUG - AUM - cctor_finished] Class LobbyBehaviour Has Static Constructor: false [DEBUG - AUM - Run] Game::pLobbyBehaviour is 0x09ED2B30 -> 0x00000000 [DEBUG - AUM - cctor_finished] Class SaveManager Has Static Constructor: true [ERROR - UNITY] DeviceId access credentials already exist for the current user profile on the local device. [DEBUG - AUM - dPresent] ImGui Initialized successfully! [DEBUG - AUM - dPresent] Fullscreen: 1 [DEBUG - AUM - dPresent] Unity Window Resolution: 1920x1080 [DEBUG - AUM - dPresent] DirectX Window Size: 1920x1080 [DEBUG - UNITY] Auth with Steam [DEBUG - UNITY] [154 - EncryptedAppTicketResponse] - k_EResultOK [DEBUG - UNITY] Menu: Loading => CloseOverlayMenu() [INFO - UNITY] Attempting to close: Loading, but menu was never opened. [DEBUG - UNITY] Menu: BackgroundFill => CloseOverlayMenu() [INFO - UNITY] Attempting to close: BackgroundFill, but menu was never opened. [DEBUG - UNITY] country DE [DEBUG - UNITY] consent 16 [INFO - UNITY] Failed to highlight, selection is null [DEBUG - UNITY] Set current state to topmost menu BackgroundFill [DEBUG - UNITY] Login with Steam [DEBUG - UNITY] login is success [INFO - UNITY] Error response received from backend. ServiceName=[KWS], OperationName=[GetPermissions], Url=[], HttpStatus=[404], ErrorCode=[error.com.epicgames.identity.kws.integration.user_not_found], NumericErrorCode=[210002], ErrorMessage=[User with id 0001323ad8a142e681de21e552d425cf does not exist.], CorrId=[EOS-qZzpbvV1A06rDWVDNSYl4Q-KJpqWJRN40uH3hIfMEt_aQ-F6vM0hzShkarhMDzk3Rb8A] [DEBUG - UNITY] Menu: BackgroundFill => CloseOverlayMenu() [DEBUG - UNITY] Set current state to topmost menu MainMenuManager [DEBUG - UNITY] is adult [DEBUG - UNITY] were logged in [DEBUG - UNITY] finishing flow, login status LoggedIn [DEBUG - UNITY] ***updating to LOGGED IN MODE [DEBUG - UNITY] Requesting announcement from: 172.105.249.25 [DEBUG - UNITY] SaveAnnouncements [DEBUG - UNITY] SceneChanger::ChangeScene to: MMOnline [DEBUG - UNITY] Menu: ControllerDisconnectScreen => CloseOverlayMenu() [INFO - UNITY] Attempting to close: ControllerDisconnectScreen, but menu was never opened. [INFO - UNITY] Attempting to add variant for QCAccAKilledB with an empty string [INFO - UNITY] Duplicate translation for QCAccAKilledB: '{0} killed {1}' and '{0} killed {1}' [INFO - UNITY] Duplicate translation for QCAccAKilledBNeg: '{0} didn't kill {1}' and '{0} didn't kill {1}' [INFO - UNITY] Duplicate translation for QCAccAIsSuspicious: '{0} is suspicious' and '{0} is suspicious' [INFO - UNITY] Duplicate translation for QCAccAIsSuspiciousNeg: '{0} is good' and '{0} is good' [INFO - UNITY] Duplicate translation for QCAccASawBVent: '{0} saw {1} vent' and '{0} saw {1} vent' [INFO - UNITY] Duplicate translation for QCAccASawBVentNeg: '{0} never saw {1} vent' and '{0} never saw {1} vent' [INFO - UNITY] Duplicate translation for QCAccAWasChasingB: '{0} was chasing {1}' and '{0} was chasing {1}' [INFO - UNITY] Duplicate translation for QCAccAWasChasingBNeg: '{0} wasn't chasing {1}' and '{0} wasn't chasing {1}' [INFO - UNITY] Duplicate translation for QCAccAIsLying: '{0} is lying' and '{0} is lying' [INFO - UNITY] Duplicate translation for QCAccAIsLyingNeg: '{0} is telling the truth' and '{0} is telling the truth' [INFO - UNITY] Duplicate translation for QCAccVoteA: 'vote {0}' and 'vote {0}' [INFO - UNITY] Duplicate translation for QCAccVoteANeg: 'don't vote {0}' and 'don't vote {0}' [INFO - UNITY] Duplicate translation for QCAccADidntReport: '{0} didn't report the body' and '{0} didn't report the body' [INFO - UNITY] Duplicate translation for QCResAWas: '{0} was' and '{0} was' [INFO - UNITY] Duplicate translation for QCResAWasNeg: '{0} wasn't' and '{0} wasn't' [INFO - UNITY] Duplicate translation for QCResADid: '{0} did' and '{0} did' [INFO - UNITY] Duplicate translation for QCResADidNeg: '{0} didn't' and '{0} didn't' [INFO - UNITY] Duplicate translation for QCResAWasAtB: '{0} was at {1}' and '{0} was at {1}' [INFO - UNITY] Duplicate translation for QCResAWasAtBNeg: '{0} wasn't at {1}' and '{0} wasn't at {1}' [INFO - UNITY] Duplicate translation for QCQstWhoWasWith: 'who was with {0}?' and 'who was with {0}?' [INFO - UNITY] Duplicate translation for QCQstWhatWasADoing: 'what was {0} doing?' and 'what was {0} doing?' [INFO - UNITY] Duplicate translation for QCQstWhereWasA: 'where was {0}?' and 'where was {0}?' [INFO - UNITY] Duplicate translation for QCStaASawB: '{0} saw {1}' and '{0} saw {1}' [INFO - UNITY] Duplicate translation for QCStaAWasWithB: '{0} was with {1}' and '{0} was with {1}' [INFO - UNITY] Duplicate translation for QCStaADidB: '{0} did {1}' and '{0} did {1}' [INFO - UNITY] Duplicate translation for QCStaASelfReported: '{0} self reported' and '{0} self reported' [INFO - UNITY] Duplicate translation for QCStaACalledMeeting: '{0} called a meeting' and '{0} called a meeting' [INFO - UNITY] Duplicate translation for EngagementScreen: 'Press any button to start.' and 'Press any button to start.' [INFO - UNITY] Duplicate translation for SaveGameOutOfSpaceConfirm: 'Continue' and 'Continue' [INFO - UNITY] No Translation for DataPolicyTitle (193) in language: English [INFO - UNITY] No Translation for DataPolicyText (194) in language: English [INFO - UNITY] No Translation for VitalsOK (341) in language: English [INFO - UNITY] No Translation for VitalsDEAD (342) in language: English [INFO - UNITY] No Translation for VitalsDC (343) in language: English [INFO - UNITY] No Translation for NoTranslation (1003) in language: English [INFO - UNITY] No Translation for ANY (2061) in language: English [INFO - UNITY] No Translation for CreateTryAgain (2125) in language: English [INFO - UNITY] No Translation for ColorSunset (2148) in language: English [INFO - UNITY] No Translation for DownloadLabel (2167) in language: English [INFO - UNITY] No Translation for UploadLabel (2168) in language: English [INFO - UNITY] No Translation for HolidayHatLabel (2186) in language: English [DEBUG - UNITY] ResetAll() [DEBUG - UNITY] Among Us Version v2021.6.30s Pipeline Build Num: 967 [INFO - UNITY] Failed to highlight, selection is null [DEBUG - UNITY] Set current state to topmost menu MMOnlineManager [ERROR - UNITY] Dropping ApplicationData record. Cannot process yet [DEBUG - UNITY] Menu: ControllerDisconnectScreen => CloseOverlayMenu() [INFO - UNITY] Attempting to close: ControllerDisconnectScreen, but menu was never opened. [DEBUG - UNITY] ResetAll() [DEBUG - UNITY] Changed To FindAGame [INFO - UNITY] Failed to highlight, selection is null [DEBUG - UNITY] Set current state to topmost menu FindAGameManager [DEBUG - UNITY] Among Us Version v2021.6.30s Pipeline Build Num: 967 [DEBUG - UNITY] Connecting to: 185.19.216.35 for UIGGIF [DEBUG - UNITY] Client DC because NewConnection: null [DEBUG - UNITY] Client joining game: -1933946294/UIGGIF [DEBUG - UNITY] Alter Public = True [DEBUG - UNITY] Menu: WaitingForHostPopup => CloseOverlayMenu() [INFO - UNITY] Attempting to close: WaitingForHostPopup, but menu was never opened. [DEBUG - UNITY] ResetAll() [DEBUG - UNITY] Changed To OnlineGame [DEBUG - UNITY] Self changed scene: 34862 OnlineGame [INFO - UNITY] Stored Msg 0 RPC SetStartCounter for 19 [INFO - UNITY] Stored Msg 1 RPC SetStartCounter for 10 [INFO - UNITY] Stored Msg 2 RPC SetStartCounter for 13 [INFO - UNITY] Stored Msg 3 RPC SetStartCounter for 3 [INFO - UNITY] Stored data for 33 [INFO - UNITY] Stored Msg 5 RPC SetPet for 31 [INFO - UNITY] Stored Msg 6 RPC SetHat for 31 [INFO - UNITY] Stored Msg 7 RPC SetSkin for 31 [INFO - UNITY] Stored data for 24 [INFO - UNITY] Stored Msg 9 RPC SetStartCounter for 22 [DEBUG - UNITY] Graphics API has geometry shader support [DEBUG - UNITY] Client DC because Custom: SVR_STRMISS [INFO - UNITY] Failed to highlight, selection is null [DEBUG - UNITY] Set current state to topmost menu DisconnectPopup [DEBUG - UNITY] Menu: WaitingForHostPopup => CloseOverlayMenu() [INFO - UNITY] Attempting to close: WaitingForHostPopup, but menu was never opened. [INFO - UNITY] Attempting to add variant for QCAccAKilledB with an empty string [INFO - UNITY] Duplicate translation for QCAccAKilledB: '{0} killed {1}' and '{0} killed {1}' [INFO - UNITY] Duplicate translation for QCAccAKilledBNeg: '{0} didn't kill {1}' and '{0} didn't kill {1}' [INFO - UNITY] Duplicate translation for QCAccAIsSuspicious: '{0} is suspicious' and '{0} is suspicious' [INFO - UNITY] Duplicate translation for QCAccAIsSuspiciousNeg: '{0} is good' and '{0} is good' [INFO - UNITY] Duplicate translation for QCAccASawBVent: '{0} saw {1} vent' and '{0} saw {1} vent' [INFO - UNITY] Duplicate translation for QCAccASawBVentNeg: '{0} never saw {1} vent' and '{0} never saw {1} vent' [INFO - UNITY] Duplicate translation for QCAccAWasChasingB: '{0} was chasing {1}' and '{0} was chasing {1}' [INFO - UNITY] Duplicate translation for QCAccAWasChasingBNeg: '{0} wasn't chasing {1}' and '{0} wasn't chasing {1}' [INFO - UNITY] Duplicate translation for QCAccAIsLying: '{0} is lying' and '{0} is lying' [INFO - UNITY] Duplicate translation for QCAccAIsLyingNeg: '{0} is telling the truth' and '{0} is telling the truth' [INFO - UNITY] Duplicate translation for QCAccVoteA: 'vote {0}' and 'vote {0}' [INFO - UNITY] Duplicate translation for QCAccVoteANeg: 'don't vote {0}' and 'don't vote {0}' [INFO - UNITY] Duplicate translation for QCAccADidntReport: '{0} didn't report the body' and '{0} didn't report the body' [INFO - UNITY] Duplicate translation for QCResAWas: '{0} was' and '{0} was' [INFO - UNITY] Duplicate translation for QCResAWasNeg: '{0} wasn't' and '{0} wasn't' [INFO - UNITY] Duplicate translation for QCResADid: '{0} did' and '{0} did' [INFO - UNITY] Duplicate translation for QCResADidNeg: '{0} didn't' and '{0} didn't' [INFO - UNITY] Duplicate translation for QCResAWasAtB: '{0} was at {1}' and '{0} was at {1}' [INFO - UNITY] Duplicate translation for QCResAWasAtBNeg: '{0} wasn't at {1}' and '{0} wasn't at {1}' [INFO - UNITY] Duplicate translation for QCQstWhoWasWith: 'who was with {0}?' and 'who was with {0}?' [INFO - UNITY] Duplicate translation for QCQstWhatWasADoing: 'what was {0} doing?' and 'what was {0} doing?' [INFO - UNITY] Duplicate translation for QCQstWhereWasA: 'where was {0}?' and 'where was {0}?' [INFO - UNITY] Duplicate translation for QCStaASawB: '{0} saw {1}' and '{0} saw {1}' [INFO - UNITY] Duplicate translation for QCStaAWasWithB: '{0} was with {1}' and '{0} was with {1}' [INFO - UNITY] Duplicate translation for QCStaADidB: '{0} did {1}' and '{0} did {1}' [INFO - UNITY] Duplicate translation for QCStaASelfReported: '{0} self reported' and '{0} self reported' [INFO - UNITY] Duplicate translation for QCStaACalledMeeting: '{0} called a meeting' and '{0} called a meeting' [INFO - UNITY] Duplicate translation for EngagementScreen: 'Press any button to start.' and 'Press any button to start.' [INFO - UNITY] Duplicate translation for SaveGameOutOfSpaceConfirm: 'Continue' and 'Continue' [INFO - UNITY] No Translation for DataPolicyTitle (193) in language: English [INFO - UNITY] No Translation for DataPolicyText (194) in language: English [INFO - UNITY] No Translation for VitalsOK (341) in language: English [INFO - UNITY] No Translation for VitalsDEAD (342) in language: English [INFO - UNITY] No Translation for VitalsDC (343) in language: English [INFO - UNITY] No Translation for NoTranslation (1003) in language: English [INFO - UNITY] No Translation for ANY (2061) in language: English [INFO - UNITY] No Translation for CreateTryAgain (2125) in language: English [INFO - UNITY] No Translation for ColorSunset (2148) in language: English [INFO - UNITY] No Translation for DownloadLabel (2167) in language: English [INFO - UNITY] No Translation for UploadLabel (2168) in language: English [INFO - UNITY] No Translation for HolidayHatLabel (2186) in language: English [DEBUG - UNITY] ResetAll() [DEBUG - UNITY] Among Us Version v2021.6.30s Pipeline Build Num: 967 [INFO - UNITY] DisconnectPopup menu found, restore after new scene. [INFO - UNITY] Failed to highlight, selection is null [DEBUG - UNITY] Set current state to topmost menu MMOnlineManager [INFO - UNITY] Failed to highlight, selection is null [DEBUG - UNITY] Set current state to topmost menu DisconnectPopup

ChaseBrand commented 2 years ago

Marking this as stale and closing the Issue.