BitLucid / ninjawars

The code repository where ninjas are prototyped for the ninja game @ ninjawars.net
http://ninjawars.net
13 stars 8 forks source link

Various bugs via annihilate. #156

Closed tchalvak closed 13 years ago

tchalvak commented 13 years ago

And here we go:

I've places 1-4 Asterisks in front of each one, hopefully to help you keep track of which is, in my opinion, the most important to devote time to first. 4 stars being the most important of course.

****1. Every time you revive, instead of losing a kill, you gain one. Whoops. I farmed this and gained 4 levels by the way, just though I should tell you. (Since you stole 9000 of my turns).

***2. Is it the intent that Dim Maks and changing ninja classes cost TURNS instead of Kills? It costs turns at the moment. Also, now that you can choose which class you go to immediately, I think the price should be upped to 40 or 50 Kills. At the low cost of 20 (even lower of a cost when it's turns!) and the game was active, you'd see me changing classes mid battle with one tab, and healing with the Dragon/White skill, spamming Firebolts and then Dim Maks as a Viper Ninja utilizing the Automatic stealth upon revival. That's not a good thing. I'd be more reluctant to attempt that if it cost twice as many, or more turns or Kills.

**3. Ice Bolt and Cold Steal do not have the same "Iced already, but still works with a weaker affect" that Caltrops do.

**4.When you try to use a Mushroom on yourself or perform any action on another player when you are dead, it goes to to Ninja List, instead of informing you that you are dead, which could lead to a lot of confusion, especially since your Health, Turns, and Kills do not update properly, which leads to #5:

**5. Your Health, Turns, and Kills do not update until you refresh the ENTIRE page. This next part isn't really a big, but it is rather difficult to see how much gold you have, which is a large part of the game. You need gold to heal, and know when it's prudent to spend it ASAP so as to not get robbed for too much of it. Clicking "self" to find the small font that is your amount of gold is very annoying.

**6. Placing a bounty with your own gold on another player isn't working.

*?7. New items:

-Some of these cause small amounts of damage. -Some of these "cause" as much damage as the amount of gold they cost, however, it doesn't actually do any damage, but it says you do. -You can use these "weapons" on yourself, as though they are Mushrooms or Smoke bombs.

****8. I want O-yoroi Great Armor and Kusarigama Chain Sickle and a Fugu Blowfish to beat ninjas to death with.

***9. There is still the problem that Stealth is like a Godly shield that protects from everything except:

Poison, Firebolt, Icebolt and dueling with Deflect or Blaze or both.

It even blocks Dim Maks, (which is sort of cool for me since they would get used on me often and I'm powerful enough to kill everyone with ease without them, but that's not a good thing, really. Not at all.) and "protects" you from YOUR OWN Mushrooms so you cannot use any to gain turns why you are Stealthed.

*10. Some actions that other players perform on you seem to be sent to "Messages", and others to "Status". It seems that when someone uses Firebolt on you it gets sent to your Messages, but I am unsure about any other skills because no one ever uses them on me. The "you were last in combat with __" sometimes still pops up repeatedly like half an hour later when they haven't been online and you have not been actively attacking other players..


On another note, what the hell does Ki, Stamina and Karma do? Or, what do you PLAN for it to do, because a random stat that does nothing is sort of confusing for new and old players alike at the moment. Physicsp also brought up the fact that those players who had lots of kills stored, or simply start lower level and level up will have a TON more Ki than everyone else, since the rate of gaining Ki that isn't obtained through leveling up seems to be very slow or non-existent.

The Wiki is sort of hard to keep up to date when there's so much random stuff that is unfinished but in the game, and when random bugs seem to affect stuff that has been the same for years, by the way.
(I know it's hard, I'm just being an ass hole)

tchalvak commented 13 years ago

1 is fixed.

tchalvak commented 13 years ago

10 is fixed.

tchalvak commented 13 years ago

9, 10, 1 fixed.

new items saying they're doing damage and not doing it split off.

The dead-used-on-self-redirects-to-list is split off into it's own issue.

The bounty issue split off.

Everything else either intended or not really a big issue.