Closed rollerozxa closed 1 year ago
I've already experienced this in principia 1.5.1 on high android versions and custom ROMs. I suggest to replace them with in-game-toasts like PC version does, so problems of Android toast can be avoided at all.
Sounds like a good idea, the desktop ui::message toasts are cross platform after all so it'd be less platform specific stuff to worry about.
Yep, does indeed work and looks fine I think.
Though toast messages that get called from the Java code will use the regular Android toasts... Should be fine though, that's mostly for things like feedback for native dialogs (e.g. registering, logging in or publishing a level)
Also fun fact, there's an unused GTK-based ui::message implementation that gets used if UI_MESSAGE_OVERRIDE isn't defined.
Principia on Android now uses the in-game ui::message implementation instead of Android toasts, so this should be fixed.
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