Bizorke / Gear3Engine-Issues

For bugs and features.
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Investigate error: WARNING: Too many active WebGL contexts. Oldest context will be lost. #1119

Closed JSideris closed 4 years ago

JSideris commented 4 years ago

Might be caused by a bug where gfx contexts don't get disposed of properly. May also explain 30fps gfx.

image

JSideris commented 4 years ago

Conclusion: we are now recycling contexts between games.