Bizorke / Gear3Engine-Issues

For bugs and features.
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Complete separation between drawing and entities. #1261

Closed JSideris closed 2 years ago

JSideris commented 2 years ago

Need a thorough way to separate gfx/drawing from game objects. All entities should be able to deploy the server without having a draw function or a dependency on pixi imports.

JSideris commented 2 years ago

Thoughts:

JSideris commented 2 years ago

Accomplished via the .client.ts suffix.