Closed notadev01 closed 2 months ago
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You clearly have no insight into osu mirrors if you think that osu.direct is "faster and more reliable" than Mino. Feel free to try it yourself. I presume you are based in the US to state this, as this is the only place that osu.direct has a server, Mino has servers in US, EU, SA, AS, you can check the performance yourself on https://catboy.best/compare, would love to see your results.
If you actually read the code, you'd see that the issue you're refencing is not an issue with Mino, however with how webosu queries for beatmaps, this code is actually on the lines you edited for this PR, therefore I'd recommend you read them.
whatever @Philenst said. Won't make the change because it essentially solves nothing and not only that, most likely introduces worse performance and more downtime for webosu. Thank you for your try!
Fixes #8, and since osu.direct is much faster and reliable, it fixes those issues too.
The only thing I didn't change to osu.direct was the audio preview. osu.direct asks for a map ID directly, and not a set ID + an index, and I don't know enough about this project to fix that myself.