Closed BZdJunge closed 1 year ago
investigated this some....so far this has stumped me :-/ might be a game engine bug? They do make 1 patrol loop, but then get "stuck" in a broken flickering state when they get back to the first waypoint.
TODO: investigate other places where a group of units are set to Patrol (using GoToTaskHasLeader = true)
oops, that commit is meant for issue #191.
You can take a look to EDF13. In this mission the Hadeans are patroling just fine
Hm, thanks for pointing that out. The only diff i saw, was priority of the Patrol command.
EDF03 had patrol with priority 1. EDF13 had patrol with priority 0.
Setting priority to 0 seems to have fixed it. :-/ darn game bugs...
In the Ruined City the Cerberis have no way-points for patroling the area. They just stand around.