Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the SortedVector, CountedPtr and HashedString classes.
Given we are stepping more and more into implementing our own containers, we can benefit from creating a test suite to explicitly measure the strengths and weaknesses of each of our containers. For the most part this can be made to be generic, making calls on an stl container interface.
Given we are stepping more and more into implementing our own containers, we can benefit from creating a test suite to explicitly measure the strengths and weaknesses of each of our containers. For the most part this can be made to be generic, making calls on an stl container interface.