Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the SortedVector, CountedPtr and HashedString classes.
GNU General Public License v3.0
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Figure out the correct level of integration with the GSL #4
The GSL has facilities for tracking non-owning pointers and preventing deletion. It also has a ranges implementation and some other minor tools that should be useful. This needs to be considered for inclusion in this package.
The GSL has facilities for tracking non-owning pointers and preventing deletion. It also has a ranges implementation and some other minor tools that should be useful. This needs to be considered for inclusion in this package.
https://github.com/Microsoft/GSL