Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the SortedVector, CountedPtr and HashedString classes.
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Add basic set of exceptions to the Mezzanine Foundation #42
The C++ and Macro part should go into the foundation along with the basic set of exception classes that are intended to be thrown and inherited from the rest of the Mezzanine Packages.
The old Mezzanine has support for automatically creating exceptions.
https://github.com/BlackToppStudios/Mezzanine/tree/master/Mezzanine/libincludes/common/exceptions
The C++ and Macro part should go into the foundation along with the basic set of exception classes that are intended to be thrown and inherited from the rest of the Mezzanine Packages.