Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the SortedVector, CountedPtr and HashedString classes.
GNU General Public License v3.0
3
stars
0
forks
source link
Split Base64 Benchmarks to their own Benchmark test file. #61
Currently we are comparing our own implementation of Base64 encoding and the original implementation it is based on in the same file as the rest of the Base64 tests. As it is a benchmark, it should be separated into it's own Benchmark file.
Additionally, we should switch to using the newer MicroBenchmark utilities in Mezz_Test where applicable.
Currently we are comparing our own implementation of Base64 encoding and the original implementation it is based on in the same file as the rest of the Base64 tests. As it is a benchmark, it should be separated into it's own Benchmark file.
Additionally, we should switch to using the newer MicroBenchmark utilities in Mezz_Test where applicable.