This appears to be a new problem as of 1.16 or so. Now OPCommands are no longer running as an "OP" user, just as a player with maybe a few permissions, but certainly not OP Permissions as in nearly every case they are to use a shop item that I've put in as an "opcommand" reward, they don't have permissions to run the command so the command will not be run. Not sure why this would be since the whole purpose of the "opcommand" was to bypass permissions shortcomings in the first place... if you are unable to restore this functionality in 1.16, could you at least add temporary permissions nodes to be applied - during the transaction - to the user for the sole purpose of executing whatever command is placed there?
This appears to be a new problem as of 1.16 or so. Now OPCommands are no longer running as an "OP" user, just as a player with maybe a few permissions, but certainly not OP Permissions as in nearly every case they are to use a shop item that I've put in as an "opcommand" reward, they don't have permissions to run the command so the command will not be run. Not sure why this would be since the whole purpose of the "opcommand" was to bypass permissions shortcomings in the first place... if you are unable to restore this functionality in 1.16, could you at least add temporary permissions nodes to be applied - during the transaction - to the user for the sole purpose of executing whatever command is placed there?
BossShop Pro v2.0.9 Paper-204