Is your feature request related to a problem? Please describe.
Necromancers has been removed from the game, since it was a boring and meh role as a minor antagonist, i plan on proposing a few suggestions to reintroduce them as a full antagonist
Describe the solution you'd like
Convert necromancer into an antagonist role similar to the vLord, but much more focused in summons and support, currently, necromancer has a spell to summon skeletons, those skeletons however dont do much by themselves, control of the bodies could be given to players in the underworld/main menu, there would be milestones for the necromancer to complete, with each milestone increasing the amount of sentient skeletons, the strength of the skeletons, different classes for skeletons, more spells for the necromancer, etc...
Additional context
Inspired by a very fun skeleton invasion some admin did as an event
Is your feature request related to a problem? Please describe.
Necromancers has been removed from the game, since it was a boring and meh role as a minor antagonist, i plan on proposing a few suggestions to reintroduce them as a full antagonist
Describe the solution you'd like
Convert necromancer into an antagonist role similar to the vLord, but much more focused in summons and support, currently, necromancer has a spell to summon skeletons, those skeletons however dont do much by themselves, control of the bodies could be given to players in the underworld/main menu, there would be milestones for the necromancer to complete, with each milestone increasing the amount of sentient skeletons, the strength of the skeletons, different classes for skeletons, more spells for the necromancer, etc...
Additional context
Inspired by a very fun skeleton invasion some admin did as an event