Every SINGLE round has been extended, with no actual antags, for like 48 hours or so lmfao.
You can see at the end round when it shows a list of no antags and the normal end game message for extended lol.
Additional context
I have a feeling this was caused by disabling the drifter queue. Just a hunch, nothing concrete... but that was when this started.
I genuinely don't even care, as you probably know that I don't really even enjoy our antags for the most part.
I have noticed that this did not reduce the amount of crazy shit going down, as the ENTIRE fun of the server is the ruleset letting anybody do whatever the fuck they want handled via ingame consequences, which I often just see antags ruining with their superpowers lol.
This just means that there hasn't been any overpowered villains that can robust people with virtually no skill ceiling, and everything has been caused by players using the default ruleset, for over two fucking whole days of rounds automatically restarting lol.
...and I'm only posting this, because somebody mentioned, it might be a good idea... to bring attention to this issue lol.
Describe the bug
Title.
Round ID:
MANY lol
Steps to Reproduce:
Every SINGLE round has been extended, with no actual antags, for like 48 hours or so lmfao. You can see at the end round when it shows a list of no antags and the normal end game message for extended lol.
Additional context
I have a feeling this was caused by disabling the drifter queue. Just a hunch, nothing concrete... but that was when this started.
I genuinely don't even care, as you probably know that I don't really even enjoy our antags for the most part. I have noticed that this did not reduce the amount of crazy shit going down, as the ENTIRE fun of the server is the ruleset letting anybody do whatever the fuck they want handled via ingame consequences, which I often just see antags ruining with their superpowers lol. This just means that there hasn't been any overpowered villains that can robust people with virtually no skill ceiling, and everything has been caused by players using the default ruleset, for over two fucking whole days of rounds automatically restarting lol.
...and I'm only posting this, because somebody mentioned, it might be a good idea... to bring attention to this issue lol.
"lol, lmao even"