Is your feature request related to a problem? Please describe.
I really just want to set up a clothing store, and theres no way to make the defended tables that the smiths have, and no realistic way to build one inside the town.
## Describe the solution you'd like
For an empty store, nearby the smiths area or the merchants shop, to be placed there with a bare enterior and nothing inside, but under lock and key. The king is provided the key to this store, and there could be one inside too. This would encourage people to make their own shopfront as a towner or something, of something that isn't sold by the smiths (and the merchant because they are usually incompotent), like sewn clothes and light armor, or whatever the player comes up with
## Describe alternatives you've considered
Maybe uh, just hollow out the relatively useless buildings.
## Additional context
how about we make a market square area for pedlers? instead of a single house that can be reserved. We could use the code that TG uses for the chef's stall
Is your feature request related to a problem? Please describe.
I really just want to set up a clothing store, and theres no way to make the defended tables that the smiths have, and no realistic way to build one inside the town. ## Describe the solution you'd like For an empty store, nearby the smiths area or the merchants shop, to be placed there with a bare enterior and nothing inside, but under lock and key. The king is provided the key to this store, and there could be one inside too. This would encourage people to make their own shopfront as a towner or something, of something that isn't sold by the smiths (and the merchant because they are usually incompotent), like sewn clothes and light armor, or whatever the player comes up with ## Describe alternatives you've considered Maybe uh, just hollow out the relatively useless buildings. ## Additional context