BlakeBr0 / MysticalCustomization

Allows modpack creators to add new content and modify existing content in Mystical Agriculture.
https://blakesmods.com/mystical-customization
MIT License
6 stars 6 forks source link

Crux are not taken into account #10

Closed Rodama-20 closed 3 years ago

Rodama-20 commented 3 years ago

Describe the bug I create a new seed needing a crux but the seed grow also without it, the excat same problem comes with modifiying existing seeds To Reproduce

add or modify a seed through json files with a crux argument go to the game and the seed grow without its crux.

Expected behavior without the crux the seed have to stay at stage 0 when the crux is added the seed can grow

Screenshots / Scripts / Logs { "mysticalagriculture:dirt": { "crux": "minecraft:cobblestone" } }

Versions (please complete the following information):

BlakeBr0 commented 3 years ago

After a quick test everything seems to be working as intended for me. Maybe this issue got resolved at some point since MA was last updated?

Rodama-20 commented 3 years ago

Finnally i found the source of the problem:. I made a spelling mistake on one of the modified crop and only the crux change wasn't taken into account other modifcation like name or glint were done normally. After correcting the mistake all works fine.

As a solution is it possible to write something into the log file when an unkown seed is found during modification ?

Thank you for your help Rodama