Open GoogleCodeExporter opened 9 years ago
The following revision refers to this bug:
https://chromium.googlesource.com/angle/angle/+/d63f08fcc32ea17bac2b025f0ad3261664ff79c9
commit d63f08fcc32ea17bac2b025f0ad3261664ff79c9
Author: Austin Kinross <aukinros@microsoft.com>
Date: Thu May 21 17:22:04 2015
In D3D11, check for 16-bit texture support and use if possible
BUG=angleproject:1002
Change-Id: I36a5ee774b38e9865b2eb6c6789afd316c4eff16
Reviewed-on: https://chromium-review.googlesource.com/272061
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/tests/angle_end2en
d_tests.gypi
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/libANGLE/renderer/
d3d/d3d11/Renderer11.cpp
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/libANGLE/renderer/
d3d/d3d11/formatutils11.cpp
[add]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/tests/gl_tests/Six
teenBppTextureTest.cpp
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/libANGLE/renderer/
d3d/loadimage.cpp
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/common/mathutil.h
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/libANGLE/renderer/
d3d/loadimage.h
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/libANGLE/renderer/
d3d/d3d11/Renderer11.h
[modify]
http://crrev.com/d63f08fcc32ea17bac2b025f0ad3261664ff79c9/src/libANGLE/renderer/
d3d/d3d11/Clear11.cpp
Original comment by bugdroid1@chromium.org
on 26 May 2015 at 7:17
The following revision refers to this bug:
https://chromium.googlesource.com/angle/angle/+/673115d9cc4251cd690e14a98ef0c717ba9de0b9
commit 673115d9cc4251cd690e14a98ef0c717ba9de0b9
Author: Austin Kinross <aukinros@microsoft.com>
Date: Thu May 28 16:27:57 2015
In D3D11, check for 16-bit texture support and use if possible
BUG=angleproject:1002
Changed since last failed 16-bit patch:
- Disabled usage of 16-bit DXGI textures on all Intel cards
- Added DXGI->GL conversion entries for 16-bit formats, which
fixes FBO readback issues. The ES CTS and dEQP tests which
failed with the last patch now pass.
Change-Id: Ib66abf73f23dbb4329f0a32d7f3dafbbc23e6c08
Reviewed-on: https://chromium-review.googlesource.com/273712
Tested-by: Austin Kinross <aukinros@microsoft.com>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/tests/angle_end2en
d_tests.gypi
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/libANGLE/renderer/
d3d/d3d11/Renderer11.cpp
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/libANGLE/renderer/
d3d/d3d11/formatutils11.cpp
[add]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/tests/gl_tests/Six
teenBppTextureTest.cpp
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/libANGLE/renderer/
d3d/loadimage.cpp
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/common/mathutil.h
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/libANGLE/renderer/
d3d/loadimage.h
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/libANGLE/renderer/
d3d/d3d11/Renderer11.h
[modify]
http://crrev.com/673115d9cc4251cd690e14a98ef0c717ba9de0b9/src/libANGLE/renderer/
d3d/d3d11/Clear11.cpp
Original comment by bugdroid1@chromium.org
on 1 Jun 2015 at 7:26
The following revision refers to this bug:
https://chromium.googlesource.com/angle/angle/+/405f3471b16200d46eb453071e8989165458bfbf
commit 405f3471b16200d46eb453071e8989165458bfbf
Author: Austin Kinross <aukinros@microsoft.com>
Date: Thu Jun 04 20:09:06 2015
In D3D11, check for 16-bit texture support and use if possible
BUG=angleproject:1002
The last patch added new tests which failed on some Intel Win7
machines. This was due to a driver bug. Windows Updates have
been applied to the failing machine, and the tests now pass.
Changes between second and current (third) failed 16-bit patch:
- Reenable usage of 16-bit DXGI textures on all Intel cards
- Disable 16bpp tests on Intel D3D11 until the bots are updated
- Updated Win7 test machine. Tests now pass
Changes between first and second failed 16-bit patch:
- Disabled usage of 16-bit DXGI textures on all Intel cards
- Added DXGI->GL conversion entries for 16-bit formats, which
fixes FBO readback issues. The ES CTS and dEQP tests which
failed with the last patch now pass.
Change-Id: Id8ea89bfbc450beea54afdd398956bc97ecf3c01
Reviewed-on: https://chromium-review.googlesource.com/275082
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Austin Kinross <aukinros@microsoft.com>
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/tests/angle_end2en
d_tests.gypi
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/libANGLE/renderer/
d3d/d3d11/Renderer11.cpp
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/libANGLE/renderer/
d3d/d3d11/formatutils11.cpp
[add]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/tests/gl_tests/Six
teenBppTextureTest.cpp
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/libANGLE/renderer/
d3d/loadimage.cpp
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/common/mathutil.h
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/libANGLE/renderer/
d3d/loadimage.h
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/libANGLE/renderer/
d3d/d3d11/Renderer11.h
[modify]
http://crrev.com/405f3471b16200d46eb453071e8989165458bfbf/src/libANGLE/renderer/
d3d/d3d11/Clear11.cpp
Original comment by bugdroid1@chromium.org
on 12 Jun 2015 at 4:55
Original issue reported on code.google.com by
aukin...@microsoft.com
on 13 May 2015 at 8:36