Open GoogleCodeExporter opened 9 years ago
Original comment by z...@google.com
on 5 Jun 2015 at 6:47
This is not in the spec, but it does seem like a good idea if we want to make
content bugs more harmless. Maybe ANGLE could issue a warning when
GL_FRAGMENT_PRECISION_HIGH is used in an ES3 shader as well?
Original comment by oetu...@nvidia.com
on 8 Jun 2015 at 8:13
Now I think about it, a warning to the program log should be a better solution.
We could probably allow translator to set a warning bit, so chrome can wire the
warning log to js console.
Original comment by z...@google.com
on 8 Jun 2015 at 10:40
Original issue reported on code.google.com by
zmo@chromium.org
on 5 Jun 2015 at 6:47