Open Blayzeing opened 1 year ago
We've settled on Babylon as a base engine for the OCES/GlTF viewer/editor, but rather than expanding their GlTF loader to parse OCES files, we'll instead be using GlTF Transform as a stand-alone library which we'll then include in the viewer/editor.
We've settled on Babylon as a base engine for the OCES/GlTF viewer/editor, but rather than expanding their GlTF loader to parse OCES files, we'll instead be using GlTF Transform as a stand-alone library which we'll then include in the viewer/editor.