After linking and validating the program with ProgramParameter.LINK_STATUS and ProgramParameter.VALIDATE_STATUS both returning true, and ProgramParameter.ACTIVE_ATTRIBUTES and ProgramParameter.ACTIVE_UNIFORMS returning correct amount of attributes and uniforms i attempt to call WebGLActiveInfo ai = await gl.GetActiveAttribAsync(prog, index); but the returned WebGLActiveInfo properties such as Name etc, are either empty or 0.
After linking and validating the program with
ProgramParameter.LINK_STATUS
andProgramParameter.VALIDATE_STATUS
both returning true, andProgramParameter.ACTIVE_ATTRIBUTES
andProgramParameter.ACTIVE_UNIFORMS
returning correct amount of attributes and uniforms i attempt to callWebGLActiveInfo ai = await gl.GetActiveAttribAsync(prog, index);
but the returnedWebGLActiveInfo
properties such asName
etc, are either empty or 0.