Blecki / dwarfcorp

An open-source 3D colony management game for PC, Mac and Linux
http://www.dwarfcorp.com
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Dwarfs teleports underground #1043

Open Majornezus opened 4 years ago

Majornezus commented 4 years ago

Hello, Like in the title: Dwarfs "teleports" to the place where they didn`t even had any access and of course they die. I will try to provide some screenshots.

Majornezus commented 4 years ago

I have destroyed the summoning circle and it helped.

Blecki commented 4 years ago

Did the problem begin after building summoning circles?

If so I think the issue may be that their movement task is being interrupted in the middle of using the teleporter.

On Sun, Oct 20, 2019 at 2:18 PM Majornezus notifications@github.com wrote:

I have destroyed the summoning circle and it helped.

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Majornezus commented 4 years ago

On one save, yes, but I had another were I didn`t put summonig circle and dwarfs disapear underground. But some of them I managed to dig out.

nilsbrummond commented 4 years ago

I'm playing the steam version (as of 12/28/2019) and built a teleportation circle in a below ground room. Dwarfs teleport from the surface to the room below. Then dwarfs started to randomly die... I'm pretty sure the teleport killed then. I had problems figuring out what was killing them. Reduced my population to 0 a few times. When I removed the teleportation circle the genocide stopped.

Majornezus commented 4 years ago

Exacly the same was happening on my games.

sob., 28 gru 2019 o 21:16 Nils Brummond notifications@github.com napisał(a):

I'm playing the steam version (as of 12/28/2019) and built a teleportation circle in a below ground room. Dwarfs teleport from the surface to the room below. Then dwarfs started to randomly die... I'm pretty sure the teleport killed then. I had problems figuring out what was killing them. Reduced my population to 0 a few times. When I removed the teleportation circle the genocide stopped.

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Blecki commented 4 years ago

This fix is in the release candidate I just pushed to steam.

Assuming, of course, that the cause is what I thought it was. The only way I've been able to duplicate is to try to interrupt their movement task in the middle of a teleportation.