The app could have a lobby with public games listed there (enabling the user to join a game by clicking on it) and enable the admin to make a game public.
At the moment, it's most convenient for a Shiny app user to receive the pure game UUID from the game organiser, while an iOS app user would like to receive the blef:/// link. With public games support in both apps, there would be no need to send and then modify links to organise cross-platform games.
Even a one-platform game could be made simpler if links did not need to be sent, but rather only one in-game click was needed from each player for everyone to join. That would be most useful if players were coordinating games on a conference call.
This feature would be in addition to the usual invite links
The app could have a lobby with public games listed there (enabling the user to join a game by clicking on it) and enable the admin to make a game public.
At the moment, it's most convenient for a Shiny app user to receive the pure game UUID from the game organiser, while an iOS app user would like to receive the
blef:///
link. With public games support in both apps, there would be no need to send and then modify links to organise cross-platform games.Even a one-platform game could be made simpler if links did not need to be sent, but rather only one in-game click was needed from each player for everyone to join. That would be most useful if players were coordinating games on a conference call.
This feature would be in addition to the usual invite links