Open Kwisss opened 1 year ago
could you provide a workflow?
Sorry I hadn't read your response, I think I got it working now. My understanding now If I mask the noise in inject noise, I need to mask the conditioning into the sampler too.
this makes a pretty in-paint where I want it, and it does obey the mask but makes a hard edge. So think I try my luck with with slerp latent or latent composite too see if that can get a "feathered" result.
Inject noise makes the latent grey outside the mask, is that how it suppose to work?