BlenderNeko / ComfyUI_Noise

6 nodes for ComfyUI that allows for more control and flexibility over noise to do e.g. variations or "un-sampling"
GNU General Public License v3.0
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Sigma Corrected Noise #8

Open inferno46n2 opened 9 months ago

inferno46n2 commented 9 months ago

Hello,

I was wondering if it would be possible to add a similar option to your unsampler node as the Auto1111 script has with it's "sigma corrected noise"

This substantially improves the output and looking over the code it shouldn't be that difficult to implement (hopefully).

BlenderNeko commented 8 months ago

There is an option to center and normalize the noise, which you can then use via the injection node. This is almost the same thing (a1111 doesn't center, only normalizes). If this isn't entirely what you're looking for I might be open to changing it so it doesn't center, if there is a good argument for it.

inferno46n2 commented 8 months ago

Is there somewhere else I can chat with you about this in detail?

Unsure if you are in the AnimateDiff Discord etc but my socials and discord handle is AIWarper (pln1). In short, I've been experimenting with this tool (mostly in Auto1111) over the passed 2 weeks and I've nailed down a pretty incredible workflow for vid2vid style transfers that capture expression and lip sync movements near perfectly.

I'd love to chat with you about it

inferno46n2 commented 8 months ago

Alright great talk 😂

rzezagar commented 7 months ago

Guys I'm really curious about results of your discussion :>

inferno46n2 commented 7 months ago

I ended up just writing all the code myself with a friend and bypassing this node entirely

The results are now perfect