The bug is related to the second material in the frankie_o object. This is a bit strange since the initial scene is all set with SingleTexture materials. So there is no need for a second material, I think the second material is there as a place holder.
The bug is related to the second material in the frankie_o object. This is a bit strange since the initial scene is all set with SingleTexture materials. So there is no need for a second material, I think the second material is there as a place holder.
If we remove the material things work fine.