Closed Nbgreen closed 5 years ago
private void syncCurrentPlayItem()
{
int i = this.mc.player.inventory.currentItem;
if (i != this.currentPlayerItem)
{
this.currentPlayerItem = i;
this.connection.sendPacket(new CPacketHeldItemChange(this.currentPlayerItem));
}
}
Most likely, null is passed here, and the player should be passed. This is not a GS error. In any case, there is no mention of GS in the logs.
Weird only happens when I update GS
found out the issue the mod was conflicting with foamfix
Side (Single player (SSP), Multiplayer (SMP), or SSP opened to LAN (LAN)): Multiplayer
Description of the issue: I have a Bungeecord hub set up that does not have galaxy space on it. my players use the hub to connect to the server with galaxy space on it. when trying to connect to the hub with galaxy space 2.0.7 you get this crash https://paste.dimdev.org/califerape.mccrash you can connect to the bungeecord hub with version 2.0.6 with no issues
Attached log file (or url on pastebin.com): crash report https://paste.dimdev.org/califerape.mccrash client side logs https://www.dropbox.com/s/rr7jcv4tvfme43a/client.log?dl=0