BlessedCammi / TBC5MAN-Bug-Tracker

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🐛 [Bug Report] - Physical Spells on Paladin and druid trigger Magic Spell gcd #164

Open Tankdiehutte opened 1 year ago

Tankdiehutte commented 1 year ago

Decription:

Physical attacks on druid and Paladin trigger the wrong gcd.

How it works:

The gcd triggered after crusaderstrike (paladin), Swipe, Larcerate, Mangle ( every physical feral ability) gets lowered with bloodlust, drums and even Spellhaste trinkets like Skull of guldan.

How it should work:

Physical abilities ( exception huntershots), should always trigger a 1,5s gcd that doesnt scale with spellhaste, while Magic spells should trigger a gcd that is affected by spellhaste.

Source - You need to provide a source as evidence:

https://wowwiki-archive.fandom.com/wiki/Patch_2.4.0 "Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities. "Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0 second."

Source for steady shot working correctly ( Being an exception and scaling with melee haste) https://www.wowhead.com/forums/topic/steady-shot-scales-with-haste-36691#:~:text=Steady%20shot%20cast%20time%20is%20reduced%20by%20haste%20effects.

Additional Information: