Archimonde doesnt reset early enought to avoid cheesy strategies.
How it works:
If you follow the invisible wall players usually stand infront when fighting the boss, you will find a little nook, in it before it angles fully into the trees. This nook is deep enough to not get hit by fires that hit the wall on the left or right of the players turning the fight into a "tank & spank" fight. Other strategies actually have the people hiding between the trees hooping the trees will deflect the fires path.
How it should work:
The boss should either reset or start casting Finger of death if being dragged that far away from his normal spot.
Source - You need to provide a source as evidence:
The Knockback of the boss could be made only 33% as strong or similar to Prince Malchezaars shadow Nova to prevent tanks from getting killed while the healing is walking back. This weird tank & spank cheese strategies are just dumb and boring + dont feel right.
Some relics of you trying to prevent strategies this this ( before the wall it was the treestomp iirc ) are still there.
Decription:
Archimonde doesnt reset early enought to avoid cheesy strategies.
How it works:
If you follow the invisible wall players usually stand infront when fighting the boss, you will find a little nook, in it before it angles fully into the trees. This nook is deep enough to not get hit by fires that hit the wall on the left or right of the players turning the fight into a "tank & spank" fight. Other strategies actually have the people hiding between the trees hooping the trees will deflect the fires path.
How it should work:
The boss should either reset or start casting Finger of death if being dragged that far away from his normal spot.
Source - You need to provide a source as evidence:
https://youtu.be/SxbjsCtBhsU "If he reaches Nordrassil he will also cast Hand of Death"
Additional Information: