I can't get the following games to properly run. Most recent WHDLoad packages used for each game. I'm using Retropie 4.3 on a Pi3. If a separate ticket per game is the prefered way please let me know and I'll fill a ticket in for each.
Read Me first:
Please check this thread on Retropie's forum where you could find 3 uae templates that should work with almost any games. First have a look and try to run your games with them before reporting an issue.
Also ensure to use the latest version of the WHDload packages as they are being updated on regular basis with bugs fix and other improvements. You could find the latest packages versions here on this site (neither roms nor games could be find there). Go to the Installs section and pick a letter to find a game version.
Total games listed below: 15
(B) Non-working/unplayable: 6
(G) Working/playable yet w glitches: 9
(B) Barbarian The Ultimate Warrior / Palace [version 1.1 (12/03/2017)] - ECS/OCS
=> game does launch. However impossible to play as it's running at very high speed whatever parameter I set in the uae. Thanks to @maxbeanz from Retropie's forum for reporting that one.
uae for Barbarian
(B) Battle Isle [version 1.9 (07.10.17)] - ECS/OCS
=> game does NOT launch. I got the following message within the whdscript_debug file: The data/disk-files are damaged or it is an unsupported version. I've followed all directions given there but still no luck.
Note: the version which includes all data disks is not working either and output the exact same error message.
uae for Battle Isle
(B) Body Blows Galactic [version 2.1 (22.05.05)] - AGA & ECS/OCS
=> game does launch. However impossible to get into a fight as emulator does crash (exit to EmulationStation/Retropie) right after the "vs screen". Just after the characters selection screen.
uae for Body Blows Galactic
(G) Cannon Fodder [v1.0 (25.01.2001)] - ECS/OCS
=> game runs fine. However at the very first intro mission screen where you can see a chopper/helicopter hovering over jungle, you could see that the tail/rotor is not there. This bug can be seen only on this first intro screen, on the following missions tail is there no problem.
uae for Cannon Fodder
(G) Dungeon Master 2 [Version 1.0 (03.09.2003)] - AGA
=> game runs fine. However the loading screen is flickering.
uae for Dungeon Master 2 AGA
(G) New York Warriors [version 1.4 (07.10.17)] - ECS/OCS
=> game does run absolutely fine however there's no sound effect. To be accurate you can hear sound effects but only once in a while (once every minute or so without any clear patterns of when sounds would be heard).
uae for New York Warriors
(G) Panza Kick Boxing [version 1.6 (01.07.06)] - ECS/OCS
=> runs ok yet glitches appear on the boxers characters during an animation/move. Just launch a fight against any opponent, do some moves and the glitches would appear pretty quickly.
uae for Panza Kick Boxing
(B) Second Samurai [version 1.1 (01-Feb-2001)] - AGA
=> graphical mess. Logo and loading screens are fine but as soon as you enter the main menu screen it's messy. It's a bit hard to describe but clearly the colors are not where they are supposed to be! Please do note that the ECS/OCS version of this game is working like a charm.uae for Second Samurai AGA
(G) Shadow Fighter [(Version 1.0 (24.03.2007))] - AGA
=> runs ok yet too slow (compare with the ECS version to see what the real speed should be). Please do note that the ECS/OCS version of this game is working like a charm. Thanks to @vultureg7 and to @ransom1122 for reporting and confirming that one (original ticket #138).
uae for Shadow Fighter
(G) Striker [(version 1.0 (01.11.2001))] - ECS/OCS
=> runs ok yet character sprites flicker during the game. Problem occurs on both WHDLoad & ADF versions of the game. Thanks to @ransom1122 for reporting and confirming that one (original ticket #146).
uae for Striker
(G) Unreal [Version 1.2 (11.03.2008)] - ECS/OCS
=> runs ok yet glitches appear during the first stage while you're flying the dragon. Each time there's an indication (turn left/right etc) a glitch can be seen instead of the arrow.
uae for Unreal
(G) Worms Directors Cut [version 1.2 (21.08.2011)] - AGA
=> UPDATE: game runs fine. However the loading screen is flickering.
uae for Worms Directors Cut AGA
(G) XP8 [version 1.2 (02.01.03)] - AGA
=> Text menu on the intro screen is garbled. Please do note that the ECS/OCS version of this game is working like a charm.uae for XP8 AGA
(B) Zool [version 2.0 (13-jan-08)] - AGA
=> graphical mess. Same as Second Samurai. Logo/main screens are fine yet intro and game itself have messed up graphics. Still hard to describe but it's like colors are not properly rendered.
uae for Zool AGA
(B) Zool 2 [Version 1.0 (28.05.2002)] - AGA
=> graphical mess. Same as Second Samurai and Zool. Logo/main screens are fine yet game itself have messed up graphics. Still hard to describe but it's like colors are not properly rendered.
uae for Zool 2 AGA
If it's just a matter of setting more appropriate parameters in the config please apologize and I'd be glad if you could share your working uae's here. Much appreciated.
I can't get the following games to properly run. Most recent WHDLoad packages used for each game. I'm using Retropie 4.3 on a Pi3. If a separate ticket per game is the prefered way please let me know and I'll fill a ticket in for each.
Read Me first: Please check this thread on Retropie's forum where you could find 3 uae templates that should work with almost any games. First have a look and try to run your games with them before reporting an issue. Also ensure to use the latest version of the WHDload packages as they are being updated on regular basis with bugs fix and other improvements. You could find the latest packages versions here on this site (neither roms nor games could be find there). Go to the Installs section and pick a letter to find a game version.
Total games listed below: 15 (B) Non-working/unplayable: 6 (G) Working/playable yet w glitches: 9
(B) Barbarian The Ultimate Warrior / Palace [version 1.1 (12/03/2017)] - ECS/OCS => game does launch. However impossible to play as it's running at very high speed whatever parameter I set in the uae. Thanks to @maxbeanz from Retropie's forum for reporting that one. uae for Barbarian
(B) Battle Isle [version 1.9 (07.10.17)] - ECS/OCS => game does NOT launch. I got the following message within the whdscript_debug file:
The data/disk-files are damaged or it is an unsupported version.
I've followed all directions given there but still no luck. Note: the version which includes all data disks is not working either and output the exact same error message. uae for Battle Isle(B) Body Blows Galactic [version 2.1 (22.05.05)] - AGA & ECS/OCS => game does launch. However impossible to get into a fight as emulator does crash (exit to EmulationStation/Retropie) right after the "vs screen". Just after the characters selection screen. uae for Body Blows Galactic
(G) Cannon Fodder [v1.0 (25.01.2001)] - ECS/OCS => game runs fine. However at the very first intro mission screen where you can see a chopper/helicopter hovering over jungle, you could see that the tail/rotor is not there. This bug can be seen only on this first intro screen, on the following missions tail is there no problem. uae for Cannon Fodder
(G) Dungeon Master 2 [Version 1.0 (03.09.2003)] - AGA => game runs fine. However the loading screen is flickering. uae for Dungeon Master 2 AGA
(G) New York Warriors [version 1.4 (07.10.17)] - ECS/OCS => game does run absolutely fine however there's no sound effect. To be accurate you can hear sound effects but only once in a while (once every minute or so without any clear patterns of when sounds would be heard). uae for New York Warriors
(G) Panza Kick Boxing [version 1.6 (01.07.06)] - ECS/OCS => runs ok yet glitches appear on the boxers characters during an animation/move. Just launch a fight against any opponent, do some moves and the glitches would appear pretty quickly. uae for Panza Kick Boxing
(B) Second Samurai [version 1.1 (01-Feb-2001)] - AGA => graphical mess. Logo and loading screens are fine but as soon as you enter the main menu screen it's messy. It's a bit hard to describe but clearly the colors are not where they are supposed to be! Please do note that the ECS/OCS version of this game is working like a charm. uae for Second Samurai AGA
(G) Shadow Fighter [(Version 1.0 (24.03.2007))] - AGA => runs ok yet too slow (compare with the ECS version to see what the real speed should be). Please do note that the ECS/OCS version of this game is working like a charm. Thanks to @vultureg7 and to @ransom1122 for reporting and confirming that one (original ticket #138). uae for Shadow Fighter
(G) Striker [(version 1.0 (01.11.2001))] - ECS/OCS => runs ok yet character sprites flicker during the game. Problem occurs on both WHDLoad & ADF versions of the game. Thanks to @ransom1122 for reporting and confirming that one (original ticket #146). uae for Striker
(G) Unreal [Version 1.2 (11.03.2008)] - ECS/OCS => runs ok yet glitches appear during the first stage while you're flying the dragon. Each time there's an indication (turn left/right etc) a glitch can be seen instead of the arrow. uae for Unreal
~~(B) War Zone (Core Design) [version 2.0 (11-apr-2017)] - ECS/OCS => I do confirm the issue described in #113 by @ransom1122 uae for War Zone (Core Design)~~ UPDATE: been fixed in the dev branch (https://github.com/midwan/amiberry/issues/113).
(G) Worms Directors Cut [version 1.2 (21.08.2011)] - AGA => UPDATE: game runs fine. However the loading screen is flickering. uae for Worms Directors Cut AGA
(G) XP8 [version 1.2 (02.01.03)] - AGA => Text menu on the intro screen is garbled. Please do note that the ECS/OCS version of this game is working like a charm. uae for XP8 AGA
(B) Zool [version 2.0 (13-jan-08)] - AGA => graphical mess. Same as Second Samurai. Logo/main screens are fine yet intro and game itself have messed up graphics. Still hard to describe but it's like colors are not properly rendered. uae for Zool AGA
(B) Zool 2 [Version 1.0 (28.05.2002)] - AGA => graphical mess. Same as Second Samurai and Zool. Logo/main screens are fine yet game itself have messed up graphics. Still hard to describe but it's like colors are not properly rendered. uae for Zool 2 AGA
If it's just a matter of setting more appropriate parameters in the config please apologize and I'd be glad if you could share your working uae's here. Much appreciated.