Closed Itja closed 7 years ago
Ah yes, sorry about that. We will get to that soon.
This will be available when our next patch releases. It required a game change to support.
Thanks a lot!
@AnthonyBrunasso Sorry to ping on a closed thread... but this seems to.. not work (see https://github.com/Blizzard/s2client-api/issues/274#issuecomment-447925343). Can you confirm that this patch was completed and what version it appeared in?
As of now, after setting
coordinator->SetRealtime(true);
loading a replay leads to this block of code in the Coordinator being reached, yielding anassert(0);
beneath a//TODO
.We're trying to stream games automatically, and for this, realtime replay would be a quite necessary feature. It would be great if this could be implemented.