I see that GameInfo has some path-finding information, specifically whether a given 'build tile' is walkable or not. Is this the highest resolution information that is available in the API?
Is there any way to access the game's polygonal representation of the level / pathing geometry?
I see that GameInfo has some path-finding information, specifically whether a given 'build tile' is walkable or not. Is this the highest resolution information that is available in the API?
Is there any way to access the game's polygonal representation of the level / pathing geometry?