I'm building a UI that uses rendered screenshots recorded from the headless Linux version of SC2 (version B60604 SC2.4.01) controlled over the protobuf socket.
The x/y resolution of rendered RGB frames is configurable, but game screenshots (using either -eglpath or -osmesapath) are always rendered without health bars.
To anyone's knowledge, does there currently exist a way to toggle health bar display, either through the API or through configuration of the SC2_x64 executable?
Hi folks,
I'm building a UI that uses rendered screenshots recorded from the headless Linux version of SC2 (version B60604 SC2.4.01) controlled over the protobuf socket.
The x/y resolution of rendered RGB frames is configurable, but game screenshots (using either
-eglpath
or-osmesapath
) are always rendered without health bars.To anyone's knowledge, does there currently exist a way to toggle health bar display, either through the API or through configuration of the
SC2_x64
executable?Thanks!