Closed matcracker closed 5 years ago
Is there any particular use case for this?
Well, currently I'm hooking BS to BedcoreProtect to rollback some selected areas. It could happens to forgot to select a new one area and the player continues to rollback the old one but implementing Selection::clear() and, why not, in some cases a useful command that resolves the problem.
Obviously I think it is useful also in other cases. I often forget that I had previously selected an area but with the command I would be on the safe side.
Fair enough! The 3.x line is on a feature freeze though, so I'd prefer if this could go to the 4.0.0 branch. Would you mind doing that?
Sure, I'll do that.
This command allows to clear the selection in use.