Closed Ziusudra closed 10 years ago
Haven't tested yet, but that should fix it: https://github.com/BlockMen/creatures/commit/ec83599af3324a05941fd0eb3455f3eea6646ac1
Confirmed fixed, tested with spawn_day=6
and a slightly increased delay on the spawn callback (and with normal values).
Arch Linux x86_64, https://github.com/minetest/minetest/commit/73e5bc9c011209be4f3aa7ee54a3fbf150259fa2 (AUR PKGBUILD), https://github.com/BlockMen/minetest_next/commit/9e5ce0ac0a342acd778501f2a8a3d4926a28e740, creatures git b449a66821 (no other mods)
All three mobs types had already spawned previously.
Could the callback to
timer(tick)
have done line 27 between line 47 and the call back to the function that does line 57?