Closed dargaCode closed 2 weeks ago
This shouldn't be on the schema repo and the issue's already been made on the diagnoser repo. https://github.com/Blockception/BC-Minecraft-Bedrock-Diagnoser/issues/216
Moved it to diagnoser
Duplicate of #216
I know, just keeping it here for now as history, think I also got the problem now and started fix for both
Describe the bug
I'm creating new
sound_definitions
which reuse some vanilla sounds (recategorized into different volume slider, prioritized and pitched differently, etc)The definitions work functionally, and the sounds from my new block play successfully in game, but Blockception is showing an error for the paths to those vanilla files (since they don't actually exist in my RP folder)
To Reproduce Steps to reproduce the behavior:
Create any sound definition which reuses a vanilla sound path, eg
resourcepack.sound.missing
for both versions of thesounds
path syntax:{"name": "sounds/random/pop2"}
/playsound test
plays correctlyExpected behavior Blockception Sound Filepath Schema can recognize the path of any vanilla sound file as valid, and does not throw error
Screenshots
Desktop environment
Additional context
Creating from Bedrock OSS discord thread, by request
I can get around the error by pasting a copy of the vanilla sound into the RP
/sounds
folder, but I'm assuming the Marketplace submission process isn't sophisticated enough to automatically prune that redundant data back out later