Currently all calculations happen the the CPU, through the use of shaders could the main calculations/field propagation run on a GPU instead?
Flow field is MxN array, instead of a CPU chomping away calculating the value of each cell surely a shader based calculation could simultaneously calculate all values as it could read all 100 cells at the same time in the integration field and produce the flow field
Currently all calculations happen the the CPU, through the use of shaders could the main calculations/field propagation run on a GPU instead?
Flow field is MxN array, instead of a CPU chomping away calculating the value of each cell surely a shader based calculation could simultaneously calculate all values as it could read all 100 cells at the same time in the integration field and produce the flow field