BloodRedd / gamekit

Automatically exported from code.google.com/p/gamekit
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r698 Crashes Vehicle Demo #111

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
-------------------------------
1. Update to version r698
2. Compile AppVehicleDemo
3. Try to run

What is the expected output? What do you see instead?
-------------------------------
Expect a buggy on race/stunt track. Crashes instead in 
gkGameObjectChannel::setEulerRotation

Traceback into gkAnimationConverter.cpp (line 213) where it tries to access the 
object channel (a NULL value).

Original issue reported on code.google.com by BenT.Sol...@gmail.com on 7 Oct 2010 at 5:11

GoogleCodeExporter commented 8 years ago
Thansk for reporting.
It is fixed with r700.

Original comment by harkon...@gmail.com on 7 Oct 2010 at 6:11